JM125 -  Don’t Cancel the Game: Creative Fixes for Missing Players
Matt Herzberg Matt Herzberg

JM125 - Don’t Cancel the Game: Creative Fixes for Missing Players

What happens when a player can’t make it—and the story needs them? In this episode of Jaunty Mantis, Jesse, Matty, and Chris tackle one of tabletop gaming’s most frustrating problems: last-minute absences. From running flashbacks and side games to stealing scenes, leaning into OSR one-shots, and even letting story beats happen without the missing player, the crew shares hard-earned advice, devilish ideas, and genuinely practical GM techniques.

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JM123 - Traveller RPG Character Creation
Matt Herzberg Matt Herzberg

JM123 - Traveller RPG Character Creation

Cybernetic heartbreak, social disasters, noble nepo babies, improvised space romance, mishaps that should have been fatal, and the wild joy of letting dice determine your fate. The Jaunty Mantis crew spirals into utter chaos building Traveller RPG characters. Buckle up — it gets weird

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JM119 - Vampires, Grimdark, and Ghosts in Galveston
Matt Herzberg Matt Herzberg

JM119 - Vampires, Grimdark, and Ghosts in Galveston

Ever wonder what happens when your Nosferatu fashion designer fails a feeding roll? The Jaunty Mantis dives deep into the blood-soaked streets of Galveston and the creative chaos of running Vampire: The Masquerade.

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Jaunty Mantis 116 - How to Make Dinosaur Encounters Feel Different in TTRPGs
Matt Herzberg Matt Herzberg

Jaunty Mantis 116 - How to Make Dinosaur Encounters Feel Different in TTRPGs

In this episode of The Jaunty Mantis, we riff on mechanical ways to make dinosaurs stand out at the table — beyond simple reskins or bigger HP pools. They cover size & reach, zone-based combat, fear/horror mechanics, animal companions and mounts, pack tactics, and inspiration from other RPG systems (Rifts, Exalted, 4E, Runehammer).

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